--- created: 2026-07-29 modified: 2026-07-29 type: note tags: [] aliases: [] --- # [[basketball training]] ## Game day tactics - Team split into 2 talls, 2 smalls, 1 mid. - Mid floats as small-tall - **Defense** - Talls move fast on transition from offense to defense to man the rim. - Smalls harrass ball carriers - no guarding. - Push ball carrier back to edge of court to half way line. - If carrier cornered. Mid to join. - Force ball carrier to turn their back. - Talls man on man on talls. - If ball is passed to tall - force ball back to half court or reset to zone. - If opposition playing aggressive in zone - reset to zone defense. - **Offense** - Smalls carry ball from defense and distribute to leading & cutting talls - Smalls work as unit with mid - do not abandon in back half - Smalls remain as unit coming in. - Non ball carriers talls and mid make cuts - every two, to three seconds within 3 meters. - If talls blocked shot, or failed shot - jelly fish back out. Reset. ## issues notices - Repeated attempts under the rim, lack of pushing ball out, lack of body work, lack of one shot focus - Lack of zone defense - ARMS UP - Too much muck around - lack of drive. - ## Focus areas - Mid range shots. Between paint and 3 points. - Zone defense with arms up. ## Drills - Paint corner layup. Knock out. - Bounces - so further out, 2 steps layup knockout. - Silent Netball - no paint, shoot from outside paint inside 3 point. Everyone must go in to get loose ball and end up in paint. - Jelly Fish Drive - shoot only in paint 3:5 - smalls must come in to receive, cross with talls and talls come back in smalls back out. - Back slaps - Free ball. ## Other drills - 1 on 2 - Body positioning under the rim to push others out. ## NOTES on previous games 2026-08-01 vs Banyule U13 Boys 03 **Defense** **1** - Initially opposition small players were allowed to be free in space outside defensive players. Gave them time to shoot 3 pointers or pass to talls inside who scored. - Responded with our smaller players harassing instead of guarding. Asked players to double or triple team them to block passes and shots and force turnover. - Need to ask taller players left in key to zone defend as unit for loose pass. - Talls must hard guard opponents in offense. **2** - Tall players to attack rebounds in defense as hard as offense. No second chances. **Offense** **1** - Attack rim on fast break with all players - When fast break fails set up, slow down. Round the world. Train lateral cuts across top of key. - Repeated rebounds from under rim cost points. - Talls under rim, rebounds to come out - "Jelly Fish" - Smalls closer in, pressed 1-2 meter from key. - Passing, bouncing. Bad, lazy passes into the key cost plenty. - Take our time to find a good chance. Slow it. Use bounce. - No wild shots. **General** - Selective passing. Favourite player passing - ignoring open players. - No wild throws and hail marys. Better to hold the ball and do a slow build. - Absolutely terrible shooting in the first. **Notes** - What matters more? That you have a ping, have a shot? Or the team scores?